Friday, February 7, 2014

OpenGL Textures


It took a lot of research online and read a couple of OpenGL books to finally render texture in my scene. Looking the back the code was pretty simple to do; it was just difficult figure how all the pieces fit together. I'm really proud of the scene I have created. I've learned with enough perseverance and dedication one can teach themselves anything. I can't wait to learn how to render more things in OpenGL.






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